And I couldn’t figure out how to fix it. Eventually I ran out of time and after half an hour trying to fix the knee I gave up and exported the images. This is something I will have to revisit later on. Otherwise, using Maya is becoming a bit easier. It’s just like learning any program for the first time, the first few tries I wanted to tear my hair out but once I got the hang of it it became quite enjoyable. Manipulating Moom and becoming accustomed to the different commands did not prove to be too difficult and of course Mat’s step by step instructional videos were quite informative. Here is my walk cycle, besides the weird knee thing on the 22nd frame, I think it looks okay.
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